feat(libhttp,gateway): add admin-only WebSocket reverse proxy

libhttp v3.1:
- add ws_proxy(path, handshake) API with WsProxyHandshakeHandler callback
- implement full-duplex async bidirectional bridging (text+binary frames)
- support ws:// and wss:// backends with SNI, write queues for ordering
- proxy routes take priority over regular ws() routes
- 403 response on handshake rejection, graceful close propagation

gateway v0.6.0:
- add [WsProxy] config section (routes = /path=ws://backend;...)
- handshake callback verifies Token (Authorization/Cookie) is_admin=true
- non-admin / expired / missing token → 403, admin → transparent bridge
- fix LocalTime.hpp C++20 tzdb incompatibility on Apple clang (use strftime/get_time/mktime)
- update example.ini and README docs for both modules
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qing committed 2026-08-01 05:20:14 +08:00
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@@ -7,6 +7,7 @@ C++20 network library for the UniServe microservice framework, providing unified
### HttpServer
- **HTTP/HTTPS Server**: Asynchronous HTTP 1.1 server with TLS support
- **WebSocket Integration**: Single port can serve both HTTP(S) and WebSocket(S) endpoints
- **WebSocket Reverse Proxy**: Transparent bidirectional WebSocket proxy with handshake-time auth/callback (supports ws:// and wss:// backends)
- **Routing**: Exact path matching + wildcard (`*`) routing
- **Middleware**: `use()` for middleware chains (CORS, auth, logging, etc.)
- **Static Files**: `setStaticDirectory()` for serving static files
@@ -151,6 +152,28 @@ void disconnectWsClient(const std::string& clientId);
size_t getWsClientCount() const;
```
**WebSocket Reverse Proxy**
```cpp
void ws_proxy(const std::string& path, WsProxyHandshakeHandler handshake);
```
The `WsProxyHandshakeHandler` is called during the HTTP Upgrade handshake. It receives the upgrade request and must return the backend WebSocket URL (`ws://host:port/path` or `wss://host:port/path`) to bridge to. Returning an empty string rejects the connection (HTTP 403 is sent to the client). Proxy routes take priority over regular `ws()` routes on the same path.
Example — admin-only proxy:
```cpp
server.ws_proxy("/ws/admin", [](const http::request<http::string_body>& req) -> std::string {
if (!isAdmin(req)) return ""; // reject non-admins
return "ws://127.0.0.1:9000/stream"; // bridge to backend
});
```
Features:
- Full-duplex async bridging (text and binary frames preserved)
- Write queues in both directions to maintain message ordering
- Automatic SNI for wss:// backends
- Graceful close propagation between client and backend
- Errors during backend connect/handshake close the client connection cleanly
**Lifecycle**
```cpp
void start(); // non-blocking, spawns worker threads
@@ -214,6 +237,9 @@ using WebSocketConnectHandler = std::function<void(
using WebSocketDisconnectHandler = std::function<void(
const std::string& clientId)>;
using WsProxyHandshakeHandler = std::function<std::string(
const http::request<http::string_body>& upgradeReq)>;
```
## Backward Compatibility
@@ -227,5 +253,6 @@ using WebSocketClientBase = HttpClient;
## Version History
- **v3.1.0**: Added WebSocket reverse proxy (`ws_proxy()`) with bidirectional async bridging, ws:// and wss:// backend support, handshake-time authorization callback.
- **v3.0.0**: Merged WebSocketServer into HttpServer and WebSocketClient into HttpClient. Single-port HTTP+WebSocket support.
- **v2.x**: Separate HttpServer, WebSocketServer, and HttpClient modules.