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#pragma once
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#include <memory>
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#include <list>
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#include <unordered_map>
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#include <chrono>
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#include <queue>
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template <typename T, typename U>
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class Memdb {
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struct memdb_column {
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T key;
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U value;
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std::chrono::system_clock::time_point timestamp;
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bool be_del = false;
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};
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struct index_keys {
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T key;
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std::list <memdb_column>::iterator item;
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};
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struct index_timestamp {
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std::list <memdb_column>::iterator item;
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bool operator<(const index_timestamp& a) const;
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};
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private:
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std::list <memdb_column> db;
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std::unordered_map <T, index_keys> keys;
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std::priority_queue <index_timestamp> time_touch;
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size_t __size;
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void flush();
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public:
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using key_t = T;
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using value_t = U;
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static constexpr int npos = -1;
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Memdb();
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Memdb& operator=(const Memdb& to_be_cp_memdb);
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~Memdb();
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size_t size() const;
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const std::unordered_map <T, index_keys>& get_keys() const;
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const std::list <memdb_column>& get_db() const;
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const std::priority_queue <index_timestamp>& get_time_touch() const;
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void insert(key_t to_be_ins_k, value_t ins_v); //TODO 要加返回值
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void remove(key_t to_be_del_k); //TODO 要加返回值
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void update(key_t to_be_udt_k, value_t udt_v, bool need_to_udt_timetouch=false);//TODO 要加返回值
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value_t search(key_t to_be_sch_k) const;
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};
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