init
This commit is contained in:
commit
70d467d052
97 files changed
+10386
No files matched your search
@@ -0,0 +1,386 @@
|
||||
#include "us/WebSocketClient.hpp"
|
||||
#include <boost/beast/core.hpp>
|
||||
#include <boost/beast/websocket.hpp>
|
||||
#include <boost/asio/strand.hpp>
|
||||
#include <boost/asio/dispatch.hpp>
|
||||
#include <boost/asio/post.hpp>
|
||||
#include <boost/asio/connect.hpp>
|
||||
#include <boost/asio/ip/tcp.hpp>
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <condition_variable>
|
||||
#include <atomic>
|
||||
|
||||
namespace pmc {
|
||||
namespace net {
|
||||
|
||||
namespace beast = boost::beast;
|
||||
namespace asio = boost::asio;
|
||||
using tcp = asio::ip::tcp;
|
||||
|
||||
// Internal implementation structure
|
||||
struct WebSocketClient::Impl {
|
||||
// Configuration parameters
|
||||
std::string host;
|
||||
std::string port;
|
||||
std::string path;
|
||||
|
||||
// Boost objects
|
||||
asio::io_context ioc;
|
||||
tcp::resolver resolver;
|
||||
beast::websocket::stream<beast::tcp_stream> ws;
|
||||
|
||||
// Thread management
|
||||
std::thread io_thread;
|
||||
std::atomic<bool> running{false};
|
||||
|
||||
// Callback functions
|
||||
WebSocketClientBase::MessageCallback message_callback;
|
||||
WebSocketClientBase::ErrorCallback error_callback;
|
||||
WebSocketClientBase::ConnectCallback connect_callback;
|
||||
WebSocketClientBase::CloseCallback close_callback;
|
||||
|
||||
// Message queue
|
||||
std::queue<std::string> send_queue;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable queue_cv;
|
||||
std::atomic<bool> sending{false};
|
||||
|
||||
// Status flags
|
||||
std::atomic<bool> connected{false};
|
||||
std::atomic<bool> connecting{false};
|
||||
std::atomic<bool> stopping{false};
|
||||
|
||||
// Configuration options
|
||||
bool auto_reconnect{false};
|
||||
int reconnect_interval_ms{3000};
|
||||
int heartbeat_interval_ms{30000};
|
||||
|
||||
// Constructor
|
||||
Impl(const std::string& host, const std::string& port, const std::string& path)
|
||||
: host(host)
|
||||
, port(port)
|
||||
, path(path)
|
||||
, resolver(asio::make_strand(ioc))
|
||||
, ws(asio::make_strand(ioc))
|
||||
{
|
||||
}
|
||||
|
||||
// Destructor
|
||||
~Impl() {
|
||||
stop();
|
||||
}
|
||||
|
||||
// Start IO thread
|
||||
void start() {
|
||||
if (!running) {
|
||||
running = true;
|
||||
io_thread = std::thread([this]() {
|
||||
while (running) {
|
||||
try {
|
||||
ioc.run();
|
||||
break;
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "IO context exception: " << e.what() << std::endl;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Stop IO thread
|
||||
void stop() {
|
||||
running = false;
|
||||
stopping = true;
|
||||
|
||||
if (io_thread.joinable()) {
|
||||
ioc.stop();
|
||||
io_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
// Perform connection
|
||||
void doConnect() {
|
||||
if (connecting || connected) {
|
||||
return;
|
||||
}
|
||||
|
||||
connecting = true;
|
||||
connected = false;
|
||||
|
||||
// Resolve hostname
|
||||
resolver.async_resolve(host, port,
|
||||
[this](beast::error_code ec, tcp::resolver::results_type results) {
|
||||
onResolve(ec, results);
|
||||
});
|
||||
}
|
||||
|
||||
// Resolve completion callback
|
||||
void onResolve(beast::error_code ec, tcp::resolver::results_type results) {
|
||||
if (ec) {
|
||||
onError("Resolve failed: " + ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
// Connect to resolved endpoints
|
||||
beast::get_lowest_layer(ws).async_connect(results,
|
||||
[this](beast::error_code ec, tcp::resolver::results_type::endpoint_type) {
|
||||
onConnect(ec);
|
||||
});
|
||||
}
|
||||
|
||||
// Connection completion callback
|
||||
void onConnect(beast::error_code ec) {
|
||||
if (ec) {
|
||||
onError("Connection failed: " + ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
// Set WebSocket options
|
||||
ws.set_option(beast::websocket::stream_base::timeout::suggested(
|
||||
beast::role_type::client));
|
||||
|
||||
// Perform WebSocket handshake
|
||||
ws.async_handshake(host, path,
|
||||
[this](beast::error_code ec) {
|
||||
onHandshake(ec);
|
||||
});
|
||||
}
|
||||
|
||||
// Handshake completion callback
|
||||
void onHandshake(beast::error_code ec) {
|
||||
connecting = false;
|
||||
|
||||
if (ec) {
|
||||
onError("Handshake failed: " + ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
connected = true;
|
||||
|
||||
// Call connection success callback
|
||||
if (connect_callback) {
|
||||
connect_callback(true);
|
||||
}
|
||||
|
||||
// Start reading messages
|
||||
doRead();
|
||||
|
||||
// Start sending queued messages
|
||||
doSend();
|
||||
}
|
||||
|
||||
// Read messages
|
||||
void doRead() {
|
||||
if (!connected) {
|
||||
return;
|
||||
}
|
||||
|
||||
ws.async_read(buffer,
|
||||
[this](beast::error_code ec, std::size_t bytes_transferred) {
|
||||
onRead(ec, bytes_transferred);
|
||||
});
|
||||
}
|
||||
|
||||
// Read completion callback
|
||||
void onRead(beast::error_code ec, std::size_t bytes_transferred) {
|
||||
if (ec) {
|
||||
if (ec == beast::websocket::error::closed) {
|
||||
// Normal close
|
||||
onClose();
|
||||
} else {
|
||||
onError("Read failed: " + ec.message());
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Process received message
|
||||
std::string message = beast::buffers_to_string(buffer.data());
|
||||
buffer.consume(bytes_transferred);
|
||||
|
||||
if (message_callback) {
|
||||
message_callback(message);
|
||||
}
|
||||
|
||||
// Continue reading
|
||||
doRead();
|
||||
}
|
||||
|
||||
// Send messages
|
||||
void doSend() {
|
||||
if (!connected || sending) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> lock(queue_mutex);
|
||||
if (send_queue.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
sending = true;
|
||||
std::string message = std::move(send_queue.front());
|
||||
send_queue.pop();
|
||||
lock.unlock();
|
||||
|
||||
ws.async_write(asio::buffer(message),
|
||||
[this](beast::error_code ec, std::size_t bytes_transferred) {
|
||||
onWrite(ec, bytes_transferred);
|
||||
});
|
||||
}
|
||||
|
||||
// Write completion callback
|
||||
void onWrite(beast::error_code ec, std::size_t bytes_transferred) {
|
||||
sending = false;
|
||||
|
||||
if (ec) {
|
||||
onError("Write failed: " + ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
// Continue sending queued messages
|
||||
doSend();
|
||||
}
|
||||
|
||||
// Error handling
|
||||
void onError(const std::string& error) {
|
||||
connecting = false;
|
||||
connected = false;
|
||||
|
||||
std::cerr << "WebSocket error: " << error << std::endl;
|
||||
|
||||
if (error_callback) {
|
||||
error_callback(error);
|
||||
}
|
||||
|
||||
// Auto reconnect
|
||||
if (auto_reconnect && !stopping) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(reconnect_interval_ms));
|
||||
asio::post(ioc, [this]() { doConnect(); });
|
||||
}
|
||||
}
|
||||
|
||||
// Connection close
|
||||
void onClose() {
|
||||
connected = false;
|
||||
|
||||
if (close_callback) {
|
||||
close_callback();
|
||||
}
|
||||
|
||||
// Auto reconnect
|
||||
if (auto_reconnect && !stopping) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(reconnect_interval_ms));
|
||||
asio::post(ioc, [this]() { doConnect(); });
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
beast::flat_buffer buffer;
|
||||
};
|
||||
|
||||
// WebSocketClient implementation
|
||||
WebSocketClient::WebSocketClient(const std::string& host, const std::string& port, const std::string& path)
|
||||
: impl_(std::make_unique<Impl>(host, port, path))
|
||||
{
|
||||
impl_->start();
|
||||
}
|
||||
|
||||
WebSocketClient::~WebSocketClient() {
|
||||
disconnect();
|
||||
}
|
||||
|
||||
void WebSocketClient::setMessageCallback(MessageCallback callback) {
|
||||
impl_->message_callback = callback;
|
||||
}
|
||||
|
||||
void WebSocketClient::setErrorCallback(ErrorCallback callback) {
|
||||
impl_->error_callback = callback;
|
||||
}
|
||||
|
||||
void WebSocketClient::setConnectCallback(ConnectCallback callback) {
|
||||
impl_->connect_callback = callback;
|
||||
}
|
||||
|
||||
void WebSocketClient::setCloseCallback(CloseCallback callback) {
|
||||
impl_->close_callback = callback;
|
||||
}
|
||||
|
||||
bool WebSocketClient::connect(int timeout_ms) {
|
||||
if (impl_->connecting || impl_->connected) {
|
||||
return false;
|
||||
}
|
||||
|
||||
impl_->doConnect();
|
||||
return true;
|
||||
}
|
||||
|
||||
void WebSocketClient::disconnect() {
|
||||
if (!impl_->connected && !impl_->connecting) {
|
||||
return;
|
||||
}
|
||||
|
||||
impl_->stopping = true;
|
||||
|
||||
asio::post(impl_->ioc, [this]() {
|
||||
beast::error_code ec;
|
||||
impl_->ws.close(beast::websocket::close_code::normal, ec);
|
||||
impl_->connected = false;
|
||||
impl_->connecting = false;
|
||||
});
|
||||
}
|
||||
|
||||
bool WebSocketClient::isConnected() const {
|
||||
return impl_->connected;
|
||||
}
|
||||
|
||||
bool WebSocketClient::send(const std::string& message) {
|
||||
if (!impl_->connected) {
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(impl_->queue_mutex);
|
||||
impl_->send_queue.push(message);
|
||||
}
|
||||
|
||||
impl_->queue_cv.notify_one();
|
||||
asio::post(impl_->ioc, [this]() { impl_->doSend(); });
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WebSocketClient::sendBinary(const void* data, size_t size) {
|
||||
if (!impl_->connected) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string message(static_cast<const char*>(data), size);
|
||||
return send(message);
|
||||
}
|
||||
|
||||
void WebSocketClient::setAutoReconnect(bool enable, int interval_ms) {
|
||||
impl_->auto_reconnect = enable;
|
||||
impl_->reconnect_interval_ms = interval_ms;
|
||||
}
|
||||
|
||||
void WebSocketClient::setHeartbeatInterval(int interval_ms) {
|
||||
impl_->heartbeat_interval_ms = interval_ms;
|
||||
}
|
||||
|
||||
std::string WebSocketClient::getHost() const {
|
||||
return impl_->host;
|
||||
}
|
||||
|
||||
std::string WebSocketClient::getPort() const {
|
||||
return impl_->port;
|
||||
}
|
||||
|
||||
std::string WebSocketClient::getPath() const {
|
||||
return impl_->path;
|
||||
}
|
||||
|
||||
} // namespace net
|
||||
} // namespace pmc
|
||||
Reference in new issue
Block a user