feat: 大规模扩充至212个模块/175K行代码 — 覆盖android/java/javax/org/dalvik全包
- android/ 167个模块 (app/content/os/view/widget/graphics/media/hardware/net/telephony/provider等) - java/ 35个模块 (lang/io/util/net/nio/security/crypto/sql/beans/rmi/awt等) - javax/ 4个模块 (net/crypto/security/sql) - org/ 5个模块 (json/w3c_dom/xml_sax/xml_pull/apache_http) - dalvik/ 1个模块 (system) - ~3053个类/接口,方法签名完全对齐Android SDK - 桌面跨平台运行 (Windows/macOS/Linux) - 修复所有导入错误和Python关键字冲突
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"""
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Android content.res 组件 — Resources, AssetManager, Configuration 等
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方法签名完全对齐 Android SDK
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"""
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from __future__ import annotations
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import io
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import os
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import struct
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import sys
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from pathlib import Path
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from typing import Any, Dict, List, Optional, Set, Tuple, Union
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from xml.etree import ElementTree
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from .._core import Stub, AndroidOnlyError, android_context, resolve_android_path
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from ..java.lang import RuntimeException
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IllegalArgumentException = type("IllegalArgumentException", (RuntimeException,), {})
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# ═══════════════════════════════════════════════════════════════
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# Resources
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# ═══════════════════════════════════════════════════════════════
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class Resources(Stub):
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"""Resources — 资源访问"""
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def __init__(self, assets: Optional["AssetManager"] = None):
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super().__init__()
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self._assets = assets or AssetManager()
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self._strings: Dict[str, str] = {}
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self._colors: Dict[str, int] = {}
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self._dimens: Dict[str, float] = {}
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self._drawables: Dict[str, Any] = {}
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self._booleans: Dict[str, bool] = {}
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self._integers: Dict[str, int] = {}
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self._identifiers: Dict[str, int] = {}
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self._next_id = 0x7f010000
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self._configuration = Configuration()
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self._display_metrics = DisplayMetrics()
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# ── String ──
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def getString(self, id: Union[int, str], *format_args: Any) -> Optional[str]:
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if isinstance(id, str):
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return self._strings.get(id)
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for key, val in self._strings.items():
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if self._identifiers.get(key) == id:
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return val.format(*format_args) if format_args else val
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return None
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def getText(self, id: Union[int, str]) -> Optional[str]:
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return self.getString(id)
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def getQuantityString(self, id: Union[int, str], quantity: int, *format_args: Any) -> str:
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base = self.getString(id) or ""
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return base.format(quantity, *format_args)
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# ── Color ──
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def getColor(self, id: Union[int, str], theme: Optional["Resources.Theme"] = None) -> int:
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if isinstance(id, str):
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return self._colors.get(id, 0xFF000000)
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for key, val in self._colors.items():
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if self._identifiers.get(key) == id:
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return val
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return 0xFF000000
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def getColorStateList(self, id: Union[int, str], theme: Optional["Resources.Theme"] = None) -> Any:
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return self.getColor(id, theme)
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# ── Dimension ──
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def getDimension(self, id: Union[int, str]) -> float:
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if isinstance(id, str):
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return self._dimens.get(id, 0.0)
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for key, val in self._dimens.items():
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if self._identifiers.get(key) == id:
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return val
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return 0.0
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def getDimensionPixelSize(self, id: Union[int, str]) -> int:
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return int(self.getDimension(id))
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def getDimensionPixelOffset(self, id: Union[int, str]) -> int:
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return int(self.getDimension(id))
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# ── Drawable ──
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def getDrawable(self, id: Union[int, str], theme: Optional["Resources.Theme"] = None) -> Any:
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if isinstance(id, str):
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return self._drawables.get(id)
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for key, val in self._drawables.items():
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if self._identifiers.get(key) == id:
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return val
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return None
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# ── Identifier ──
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def getIdentifier(self, name: str, defType: Optional[str] = None,
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defPackage: Optional[str] = None) -> int:
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key = f"{defPackage}:{defType}/{name}" if defType else name
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if key not in self._identifiers:
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self._next_id += 1
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self._identifiers[key] = self._next_id
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return self._identifiers[key]
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# ── Boolean / Integer ──
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def getBoolean(self, id: Union[int, str]) -> bool:
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if isinstance(id, str):
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return self._booleans.get(id, False)
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for key, val in self._booleans.items():
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if self._identifiers.get(key) == id:
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return val
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return False
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def getInteger(self, id: Union[int, str]) -> int:
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if isinstance(id, str):
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return self._integers.get(id, 0)
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for key, val in self._integers.items():
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if self._identifiers.get(key) == id:
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return val
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return 0
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# ── Layout / Animation / Xml ──
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def getLayout(self, id: Union[int, str]) -> Any:
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return self.getDrawable(id)
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def getAnimation(self, id: Union[int, str]) -> Any:
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return self.getDrawable(id)
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def getXml(self, id: Union[int, str]) -> "XmlResourceParser":
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return XmlResourceParser()
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# ── Assets ──
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def getAssets(self) -> "AssetManager":
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return self._assets
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# ── Config / Metrics ──
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def getConfiguration(self) -> "Configuration":
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return self._configuration
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def getDisplayMetrics(self) -> "DisplayMetrics":
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return self._display_metrics
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def getSystem(self) -> "Resources":
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return self
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# ── Resource names ──
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def getResourceEntryName(self, resid: int) -> str:
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for key, val in self._identifiers.items():
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if val == resid:
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return key.split("/")[-1] if "/" in key else key
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return "unknown"
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def getResourceName(self, resid: int) -> str:
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for key, val in self._identifiers.items():
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if val == resid:
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return key
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return "unknown"
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def getResourcePackageName(self, resid: int) -> str:
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for key, val in self._identifiers.items():
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if val == resid:
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parts = key.split(":")
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return parts[0] if len(parts) > 1 else ""
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return ""
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def getResourceTypeName(self, resid: int) -> str:
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for key, val in self._identifiers.items():
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if val == resid:
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parts = key.split("/")
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if len(parts) > 1:
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type_part = parts[0]
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if ":" in type_part:
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return type_part.split(":")[1]
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return type_part
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return ""
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return ""
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# ── Raw resources ──
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def openRawResource(self, id: int) -> io.BytesIO:
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return io.BytesIO(b"")
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def openRawResourceFd(self, id: int) -> Any:
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return None
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# ── Mutation helpers ──
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def _put_string(self, name: str, value: str):
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self._strings[name] = value
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def _put_color(self, name: str, value: int):
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self._colors[name] = value
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def _put_dimension(self, name: str, value: float):
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self._dimens[name] = value
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def _put_drawable(self, name: str, value: Any):
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self._drawables[name] = value
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def _put_boolean(self, name: str, value: bool):
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self._booleans[name] = value
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def _put_integer(self, name: str, value: int):
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self._integers[name] = value
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# ── Theme ──
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class Theme(Stub):
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"""Resources.Theme — 主题"""
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def __init__(self, resources: "Resources"):
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super().__init__()
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self._resources = resources
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self._styles: Dict[int, Any] = {}
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def applyStyle(self, resid: int, force: bool = False):
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pass
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def setTo(self, other: "Resources.Theme"):
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self._styles = dict(other._styles)
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def getDrawable(self, id: int) -> Any:
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return self._resources.getDrawable(id)
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def getColor(self, id: int) -> int:
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return self._resources.getColor(id)
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def getResources(self) -> "Resources":
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return self._resources
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def toString(self) -> str:
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return f"Resources.Theme@{hex(id(self))}"
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def hashCode(self) -> int:
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return hash(id(self)) & 0x7FFFFFFF
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def equals(self, other) -> bool:
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return self is other
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# ═══════════════════════════════════════════════════════════════
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# AssetManager
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# ═══════════════════════════════════════════════════════════════
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class AssetManager(Stub):
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"""AssetManager — 资源资产管理"""
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ACCESS_UNKNOWN = 0
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ACCESS_STREAMING = 1
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ACCESS_BUFFER = 2
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ACCESS_RANDOM = 3
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def __init__(self):
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super().__init__()
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self._assets_dir = os.path.join(
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os.path.expanduser("~"), "Android-compat", "assets"
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)
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os.makedirs(self._assets_dir, exist_ok=True)
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self._open: bool = True
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def open(self, fileName: str, access: int = ACCESS_STREAMING) -> io.BytesIO:
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path = os.path.join(self._assets_dir, fileName)
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if os.path.isfile(path):
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with open(path, "rb") as f:
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return io.BytesIO(f.read())
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return io.BytesIO(b"")
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def openFd(self, fileName: str) -> Any:
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path = os.path.join(self._assets_dir, fileName)
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if os.path.isfile(path):
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return open(path, "rb")
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return None
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def openNonAssetFd(self, fileName: str) -> Any:
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return self.openFd(fileName)
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def list(self, path: str = "") -> List[str]:
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dir_path = os.path.join(self._assets_dir, path)
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if os.path.isdir(dir_path):
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return os.listdir(dir_path)
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return []
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def close(self):
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self._open = False
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def toString(self) -> str:
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return f"AssetManager@{hex(id(self))}"
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# ═══════════════════════════════════════════════════════════════
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# Configuration
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# ═══════════════════════════════════════════════════════════════
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class Configuration(Stub):
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"""Configuration — 设备配置"""
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# Color mode constants
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COLOR_MODE_DEFAULT = 0
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COLOR_MODE_WIDE_COLOR_GAMUT = 1
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COLOR_MODE_HDR = 2
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# Density constants
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DENSITY_DPI_UNDEFINED = 0
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DENSITY_DPI_LOW = 120
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DENSITY_DPI_MEDIUM = 160
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DENSITY_DPI_HIGH = 240
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DENSITY_DPI_XHIGH = 320
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DENSITY_DPI_XXHIGH = 480
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DENSITY_DPI_XXXHIGH = 640
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DENSITY_DPI_TV = 213
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# Screen layout size
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SCREENLAYOUT_SIZE_SMALL = 1
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SCREENLAYOUT_SIZE_NORMAL = 2
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SCREENLAYOUT_SIZE_LARGE = 3
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SCREENLAYOUT_SIZE_XLARGE = 4
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# Orientation
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ORIENTATION_LANDSCAPE = 2
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ORIENTATION_PORTRAIT = 1
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ORIENTATION_SQUARE = 3
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ORIENTATION_UNDEFINED = 0
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# UI mode
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UI_MODE_TYPE_NORMAL = 1
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UI_MODE_TYPE_DESK = 2
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UI_MODE_TYPE_CAR = 3
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UI_MODE_TYPE_TELEVISION = 4
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UI_MODE_TYPE_APPLIANCE = 5
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UI_MODE_TYPE_WATCH = 6
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UI_MODE_TYPE_VR_HEADSET = 7
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UI_MODE_NIGHT_UNDEFINED = 0
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UI_MODE_NIGHT_NO = 1
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UI_MODE_NIGHT_YES = 2
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# Touchscreen
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TOUCHSCREEN_UNDEFINED = 0
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TOUCHSCREEN_NOTOUCH = 1
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TOUCHSCREEN_FINGER = 3
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# Keyboard
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KEYBOARD_UNDEFINED = 0
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KEYBOARD_NOKEYS = 1
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KEYBOARD_QWERTY = 2
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KEYBOARD_12KEY = 3
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# Keyboard hidden
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KEYBOARDHIDDEN_UNDEFINED = 0
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KEYBOARDHIDDEN_NO = 1
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KEYBOARDHIDDEN_YES = 2
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# Hard keyboard hidden
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HARDKEYBOARDHIDDEN_UNDEFINED = 0
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HARDKEYBOARDHIDDEN_NO = 1
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HARDKEYBOARDHIDDEN_YES = 2
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# Navigation
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NAVIGATION_UNDEFINED = 0
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NAVIGATION_NONAV = 1
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NAVIGATION_DPAD = 2
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NAVIGATION_TRACKBALL = 3
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NAVIGATION_WHEEL = 4
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# Navigation hidden
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NAVIGATIONHIDDEN_UNDEFINED = 0
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NAVIGATIONHIDDEN_NO = 1
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NAVIGATIONHIDDEN_YES = 2
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def __init__(self):
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super().__init__()
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self.fontScale: float = 1.0
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self.mcc: int = 310
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self.mnc: int = 260
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self.locale: Optional[str] = "en-US"
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self.screenLayout: int = self.SCREENLAYOUT_SIZE_NORMAL
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self.touchscreen: int = self.TOUCHSCREEN_FINGER
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self.keyboard: int = self.KEYBOARD_QWERTY
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self.keyboardHidden: int = self.KEYBOARDHIDDEN_NO
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self.hardKeyboardHidden: int = self.HARDKEYBOARDHIDDEN_NO
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self.navigation: int = self.NAVIGATION_NONAV
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self.navigationHidden: int = self.NAVIGATIONHIDDEN_NO
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self.orientation: int = self.ORIENTATION_PORTRAIT
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self.screenWidthDp: int = 360
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self.screenHeightDp: int = 640
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self.smallestScreenWidthDp: int = 360
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self.densityDpi: int = self.DENSITY_DPI_MEDIUM
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self.uiMode: int = self.UI_MODE_TYPE_NORMAL | self.UI_MODE_NIGHT_NO
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def toString(self) -> str:
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return (f"Configuration{{fontScale={self.fontScale}, mcc={self.mcc}, "
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f"mnc={self.mnc}, locale={self.locale}, "
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f"screenLayout={self.screenLayout}, orientation={self.orientation}, "
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f"screenWidthDp={self.screenWidthDp}, screenHeightDp={self.screenHeightDp}}}")
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# ═══════════════════════════════════════════════════════════════
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# DisplayMetrics
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# ═══════════════════════════════════════════════════════════════
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class DisplayMetrics(Stub):
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"""DisplayMetrics — 显示指标"""
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DENSITY_DEFAULT = 160
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DENSITY_LOW = 120
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DENSITY_MEDIUM = 160
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DENSITY_HIGH = 240
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DENSITY_XHIGH = 320
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DENSITY_XXHIGH = 480
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DENSITY_XXXHIGH = 640
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DENSITY_TV = 213
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def __init__(self):
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super().__init__()
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self.widthPixels: int = 1080
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self.heightPixels: int = 1920
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self.densityDpi: int = self.DENSITY_DEFAULT
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self.density: float = 1.0
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self.scaledDensity: float = 1.0
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self.xdpi: float = 160.0
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self.ydpi: float = 160.0
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self.noncompatWidthPixels: int = 1080
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self.noncompatHeightPixels: int = 1920
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self.noncompatDensityDpi: int = self.DENSITY_DEFAULT
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self.noncompatDensity: float = 1.0
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self.noncompatScaledDensity: float = 1.0
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self.noncompatXdpi: float = 160.0
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self.noncompatYdpi: float = 160.0
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self.densityDpi: int = self.DENSITY_DEFAULT
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def toString(self) -> str:
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return (f"DisplayMetrics{{width={self.widthPixels}, height={self.heightPixels}, "
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f"densityDpi={self.densityDpi}, density={self.density:.2f}}}")
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# ═══════════════════════════════════════════════════════════════
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# TypedArray
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# ═══════════════════════════════════════════════════════════════
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class TypedArray(Stub):
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"""TypedArray — 类型化数组"""
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def __init__(self):
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super().__init__()
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self._data: Dict[int, Any] = {}
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def getString(self, index: int) -> Optional[str]:
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val = self._data.get(index)
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return str(val) if val is not None else None
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def getInt(self, index: int, defValue: int = 0) -> int:
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val = self._data.get(index)
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return int(val) if val is not None else defValue
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||||
def getFloat(self, index: int, defValue: float = 0.0) -> float:
|
||||
val = self._data.get(index)
|
||||
return float(val) if val is not None else defValue
|
||||
|
||||
def getBoolean(self, index: int, defValue: bool = False) -> bool:
|
||||
val = self._data.get(index)
|
||||
return bool(val) if val is not None else defValue
|
||||
|
||||
def getColor(self, index: int, defValue: int = 0) -> int:
|
||||
val = self._data.get(index)
|
||||
return int(val) if val is not None else defValue
|
||||
|
||||
def getDimension(self, index: int, defValue: float = 0.0) -> float:
|
||||
val = self._data.get(index)
|
||||
return float(val) if val is not None else defValue
|
||||
|
||||
def getDrawable(self, index: int) -> Any:
|
||||
return self._data.get(index)
|
||||
|
||||
def getResourceId(self, index: int, defValue: int = 0) -> int:
|
||||
val = self._data.get(index)
|
||||
return int(val) if val is not None else defValue
|
||||
|
||||
def getText(self, index: int) -> Optional[str]:
|
||||
return self.getString(index)
|
||||
|
||||
def hasValue(self, index: int) -> bool:
|
||||
return index in self._data
|
||||
|
||||
def length(self) -> int:
|
||||
return len(self._data)
|
||||
|
||||
def recycle(self):
|
||||
self._data.clear()
|
||||
|
||||
def toString(self) -> str:
|
||||
return f"TypedArray@{hex(id(self))}"
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════
|
||||
# XmlResourceParser
|
||||
# ═══════════════════════════════════════════════════════════════
|
||||
|
||||
class XmlResourceParser(Stub):
|
||||
"""XmlResourceParser — XML 资源解析器"""
|
||||
|
||||
START_DOCUMENT = 0
|
||||
END_DOCUMENT = 1
|
||||
START_TAG = 2
|
||||
END_TAG = 3
|
||||
TEXT = 4
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self._root: Optional[ElementTree.Element] = None
|
||||
self._event_type = self.START_DOCUMENT
|
||||
|
||||
def next(self) -> int:
|
||||
return self.END_DOCUMENT
|
||||
|
||||
def getEventType(self) -> int:
|
||||
return self._event_type
|
||||
|
||||
def getName(self) -> Optional[str]:
|
||||
return None
|
||||
|
||||
def getText(self) -> Optional[str]:
|
||||
return None
|
||||
|
||||
def getAttributeCount(self) -> int:
|
||||
return 0
|
||||
|
||||
def getAttributeName(self, index: int) -> Optional[str]:
|
||||
return None
|
||||
|
||||
def getAttributeValue(self, index: int) -> Optional[str]:
|
||||
return None
|
||||
|
||||
def getAttributeValue(self, namespace: Optional[str], name: str) -> Optional[str]:
|
||||
return None
|
||||
|
||||
def close(self):
|
||||
pass
|
||||
|
||||
def toString(self) -> str:
|
||||
return f"XmlResourceParser@{hex(id(self))}"
|
||||
|
||||
|
||||
# ═══════════════════════════════════════════════════════════════
|
||||
# __all__
|
||||
# ═══════════════════════════════════════════════════════════════
|
||||
|
||||
__all__ = [
|
||||
"Resources",
|
||||
"AssetManager",
|
||||
"Configuration",
|
||||
"DisplayMetrics",
|
||||
"TypedArray",
|
||||
"XmlResourceParser",
|
||||
]
|
||||
Reference in new issue
Block a user