sync: user's Lity3D_source.zip changes
- Engine core: improved initialization and lifecycle - Renderer: camera and rendering pipeline updates - Editor: updated editor code - Window: improved window handling - Demo/main.c: scene demo with AssetManager + scene loading - build.bat: updated build script - 11 files modified from user's manual edits
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@@ -19,11 +19,11 @@ void logger_init(const char* log_file) {
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if (log_file) {
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g_log_file = fopen(log_file, "w");
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if (g_log_file) {
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fprintf(g_log_file, "=== MiMo Engine ASM Log ===\n");
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fprintf(g_log_file, "=== Lity3D Engine Log ===\n");
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fflush(g_log_file);
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}
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}
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printf("=== MiMo Engine ASM Log ===\n");
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printf("=== Lity3D Engine Log ===\n");
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}
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void logger_shutdown(void) {
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