24 lines
367 B
C
24 lines
367 B
C
#pragma once
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#include "shader.h"
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#include "texture.h"
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#include "../ASM/math_c_fallback.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct {
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Shader* shader;
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Texture* texture;
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Vec4 color;
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int use_texture;
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} Material;
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Material* material_create(Shader* shader, Texture* texture);
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void material_destroy(Material* m);
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#ifdef __cplusplus
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}
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#endif
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