16 lines
270 B
C
16 lines
270 B
C
#pragma once
|
|
|
|
#include "scene_graph.h"
|
|
#include "../Rendering/shader.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
int scene_save(Scene* scene, const char* path);
|
|
Scene* scene_load(const char* path, ID3D11Device* dev, Shader* default_shader);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|