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lity3d/EditorCS/Lity3DEditor.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<AssemblyName>editor</AssemblyName>
<RootNamespace>Lity3DEditor</RootNamespace>
<PublishSingleFile>false</PublishSingleFile>
<SelfContained>false</SelfContained>
</PropertyGroup>
</Project>