diff --git a/outputs/gemini-3-5-flash/mythos-craft.html b/outputs/gemini-3-5-flash/mythos-craft.html index 786163b..cec38a4 100644 --- a/outputs/gemini-3-5-flash/mythos-craft.html +++ b/outputs/gemini-3-5-flash/mythos-craft.html @@ -1023,6 +1023,7 @@ // Return texture const texture = new THREE.CanvasTexture(canvas); + texture.flipY = false; // fix: tiles are drawn with top-origin rows matching ATLAS_COORDS, but default flipY=true mirrored the rows (grass sampled the purple crystal/portal tiles, alpha holes made solid blocks see-through) texture.magFilter = THREE.NearestFilter; texture.minFilter = THREE.NearestFilter; return texture; diff --git a/outputs/gpt-5-5-xhigh/mythos-craft.html b/outputs/gpt-5-5-xhigh/mythos-craft.html index 88c4c33..5118598 100644 --- a/outputs/gpt-5-5-xhigh/mythos-craft.html +++ b/outputs/gpt-5-5-xhigh/mythos-craft.html @@ -4,6 +4,7 @@ Mythic Blocks +