Register three Claude turf-war runs: Fable 5 CC High, Opus 4.8 CC Max/xhigh (self-named)
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"en": "A complete Vite + React 18 + three.js project generated by Claude Fable 5 (High effort) in Claude Code; this page is its build output (bundled from source into a single file at deploy time). One firing bug was fixed by hand: the simulation advances in fixed 64Hz steps, and on a high-refresh display (render fps above 64) a frame may run zero fixed steps, so the original per-frame assign-and-clear of edge-triggered inputs like fireTap could swallow a click on that frame and drop the shot; the fix latches those inputs with || until a fixed step consumes them (src/game/engine.ts), making firing refresh-rate-independent."
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},
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"contributor": "Nagi-ovo"
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},
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"turf-war": {
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"note": {
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"zh": "Claude Fable 5(High 思考档位)在 Claude Code 中用仓库标准中文提示词(仅按案例规则填写文末【本次运行】占位符)一次生成的圈地智能体,未经人工修改。按案例规则,策略文件不公开、仅注册运行,由维护者亲自执行。自命名「疾风圈地」。",
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"en": "One-shot Turf War agent by Claude Fable 5 (High effort) in Claude Code from the repository's canonical Chinese prompt (only the [This run] placeholders filled per case rules), with no human edits. Per case rules the policy file is unpublished; this entry registers the maintainer-executed run. Self-named \"疾风圈地\"."
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},
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"contributor": "Nagi-ovo",
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"agentName": "疾风圈地"
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}
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}
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}
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}
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