{ "label": "Grok Build", "vendor": "xAI", "harness": "Grok Build TUI", "effort": "Max", "artifactDir": "grok-build/grok-build-tui-max", "order": 60, "runs": { "mythos-craft": { "note": { "zh": "在本地通过 Grok Build(TUI)开发实现;本页为修复版(共改 3 行)。问题一:第 82 行 const WORLD_SEED = 0xAETHER,T/H/R 不是十六进制字符,整段脚本解析即抛 SyntaxError——修复前画面纯黑,只剩 HTML 文字。问题二:贴图集画在 canvas 顶部两行、UV 按左上原点计算,却未设 flipY=false,所有面采样到未绘制的黑色区域——修复前进入世界后近处地形全黑。问题三:forward 向量已指向相机朝向,按键却写成 W 减、S 加——修复前按 W 后退、按 S 前进(A/D 正常)。三处均为一行级修正,其余保持 Grok 原样。", "en": "Built locally with the Grok Build TUI; fixed build (3 lines changed). Bug 1: line 82 const WORLD_SEED = 0xAETHER — T/H/R are not hex digits, so the whole script threw a SyntaxError at parse time; before the fix the screen was pure black with only HTML text. Bug 2: the atlas is drawn in the top canvas rows with top-left-origin UVs but no flipY=false, so every face sampled the undrawn black region; before the fix nearby terrain rendered solid black. Bug 3: the forward vector already points where the camera looks, but W subtracted and S added — W walked backward (A/D were fine). One line each; everything else is Grok as-is." }, "contributor": "Nagi-ovo" }, "pelican-cycling": { "note": { "zh": "在本地通过 Grok Build(TUI)一次生成。", "en": "Generated in one shot locally via the Grok Build TUI." }, "contributor": "Nagi-ovo" } } }