Contributors no longer touch site code. Model registration moves from cases.ts literals to repo-root models/<model-id>.json files (filename = model id = outputs/ folder); cases move to cases.json; cases.ts now just derives MODELS/RUNS via import.meta.glob. Parallel PRs stop conflicting because each model owns its own file. scripts/validate-data.ts runs inside `bun run build` and a new PR CI workflow: dash-only ids, required bilingual provenance note per run, declared artifacts must exist, no orphan outputs/ dirs. Also: run notes render whitespace-pre-wrap (multi-line notes, idea from PR #2), README contribution guide rewritten around the JSON template, CLAUDE.md updated, OG card refreshed for the DeepSeek merge. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
14 lines
1.4 KiB
JSON
14 lines
1.4 KiB
JSON
{
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"label": "Grok Build",
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"vendor": "xAI",
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"order": 60,
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"runs": {
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"mythos-craft": {
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"note": {
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"zh": "在本地通过 Grok Build(TUI)开发实现;本页为修复版(共改 3 行)。问题一:第 82 行 const WORLD_SEED = 0xAETHER,T/H/R 不是十六进制字符,整段脚本解析即抛 SyntaxError——修复前画面纯黑,只剩 HTML 文字。问题二:贴图集画在 canvas 顶部两行、UV 按左上原点计算,却未设 flipY=false,所有面采样到未绘制的黑色区域——修复前进入世界后近处地形全黑。问题三:forward 向量已指向相机朝向,按键却写成 W 减、S 加——修复前按 W 后退、按 S 前进(A/D 正常)。三处均为一行级修正,其余保持 Grok 原样。",
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"en": "Built locally with the Grok Build TUI; fixed build (3 lines changed). Bug 1: line 82 const WORLD_SEED = 0xAETHER — T/H/R are not hex digits, so the whole script threw a SyntaxError at parse time; before the fix the screen was pure black with only HTML text. Bug 2: the atlas is drawn in the top canvas rows with top-left-origin UVs but no flipY=false, so every face sampled the undrawn black region; before the fix nearby terrain rendered solid black. Bug 3: the forward vector already points where the camera looks, but W subtracted and S added — W walked backward (A/D were fine). One line each; everything else is Grok as-is."
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}
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}
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}
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}
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