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nagi-bench/models/glm-5-2.json
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Jesse ZhangandClaude Opus 4.8 7eaac09dc0 Sort models by version desc and clarify effort belongs to the model (#18)
Reorder the Opus (4.8>4.7>4.6>4.5), MiMo (keep the two variants
adjacent) and GLM (5.2>5.1>5 Turbo) entries so the registry sorts by
version high-to-low instead of the previous scrambled order, adjusting
each model JSON's `order` and regenerating the README registry tables.

Also revise the model-vs-harness explainer: reasoning effort is a
capability dial of the model itself (same weights at high vs low effort
reason like different models), so it belongs to the "model" dimension
alongside the weights rather than being framed as a side parameter of
the agent.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:48:13 +01:00

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{
"label": "GLM-5.2",
"vendor": "Zhipu AI",
"harness": "ZCode",
"effort": "Max",
"artifactDir": "glm-5-2/zcode-max",
"order": 119,
"runs": {
"mythos-craft": {
"note": {
"zh": "在 ZCode 中以 GLM-5.2(Max 思考配额)一次生成。原始 HTML 因热栏引用了未定义的 GLASS 常量而无法进入;Codex 仅将该引用修正为已有的 CRYSTAL 方块,未改动玩法或视觉设计。",
"en": "Generated in one shot by GLM-5.2 (Max effort) inside ZCode. The original HTML could not enter the game because the hotbar referenced an undefined GLASS constant; Codex only corrected that reference to the existing CRYSTAL block, without changing gameplay or visual design."
},
"contributor": "Nagi-ovo"
},
"pelican-cycling": [
{
"note": {
"zh": "在 ZCode 中以 GLM-5.2(Max 思考配额)一次生成;本页为未经修改的原始 SVG 产出。",
"en": "Generated in one shot by GLM-5.2 (Max effort) inside ZCode; unmodified original SVG output."
},
"contributor": "Nagi-ovo"
},
{
"file": "pelican-cycling-2.svg",
"note": {
"zh": "在 ZCode 中以 GLM-5.2(Max 思考配额)一次生成的第二个 SVG 版本;本页为未经修改的原始 SVG 产出。",
"en": "Second SVG variant generated in one shot by GLM-5.2 (Max effort) inside ZCode; unmodified original SVG output."
},
"contributor": "Nagi-ovo"
}
]
}
}