Files
blackbird/libhttp/inc/us/WebSocketServer.hpp
T
2026-07-20 11:12:29 +08:00

176 lines
4.4 KiB
C++

// WebSocketServer.hpp - WebSocket server header file
// Based on Boost.Beast and Boost.Asio
#ifndef PMC_NET_WEBSOCKETSERVER_HPP
#define PMC_NET_WEBSOCKETSERVER_HPP
#include <functional>
#include <string>
#include <memory>
#include <unordered_map>
#include <mutex>
#include <atomic>
#include <vector>
#include <thread>
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/tcp.hpp>
namespace pmc::net {
/**
* @brief WebSocket connection handler type definition
*
* Handles message sending and receiving after WebSocket connection is established
*/
using WebSocketMessageHandler = std::function<void(
const std::string& clientId,
const std::string& message,
std::function<void(const std::string&)> sendCallback)>;
/**
* @brief WebSocket connection callback type definition
*/
using WebSocketConnectHandler = std::function<void(
const std::string& clientId,
const std::string& remoteAddress)>;
/**
* @brief WebSocket disconnection callback type definition
*/
using WebSocketDisconnectHandler = std::function<void(
const std::string& clientId)>;
/**
* @brief WebSocket server class
*
* WebSocket server implemented based on Boost.Beast and Boost.Asio
*/
class WebSocketServer {
public:
/**
* @brief Constructor
* @param port Listening port
* @param threads Number of threads (default 2)
*/
WebSocketServer(unsigned short port, unsigned int threads = 2);
/**
* @brief Destructor
*/
~WebSocketServer();
/**
* @brief Start the server
*/
void start();
/**
* @brief Stop the server
*/
void stop();
/**
* @brief Register message handler
* @param path Path (for routing)
* @param handler Message handler
*/
void onMessage(const std::string& path, WebSocketMessageHandler handler);
/**
* @brief Register connection handler
* @param handler Connection handler
*/
void onConnect(WebSocketConnectHandler handler);
/**
* @brief Register disconnection handler
* @param handler Disconnection handler
*/
void onDisconnect(WebSocketDisconnectHandler handler);
/**
* @brief Send message to a specific client
* @param clientId Client ID
* @param message Message content
* @return Whether sending was successful
*/
bool sendToClient(const std::string& clientId, const std::string& message);
/**
* @brief Broadcast message to all clients
* @param message Message content
* @return Number of clients that successfully received the message
*/
size_t broadcast(const std::string& message);
/**
* @brief Disconnect a specific client
* @param clientId Client ID
*/
void disconnectClient(const std::string& clientId);
/**
* @brief Get the number of currently connected clients
* @return Number of clients
*/
size_t getClientCount() const;
/**
* @brief Check if the server is running
* @return Running status
*/
bool isRunning() const { return running_; }
/**
* @brief Get the server listening port
* @return Port number
*/
unsigned short getPort() const { return port_; }
private:
// Internal Session class
class Session;
// Internal Listener class
class Listener;
// Internal implementation structure
struct Impl {
boost::asio::io_context ioc_;
std::shared_ptr<Listener> listener_;
std::vector<std::thread> threads_;
};
// Server configuration
unsigned short port_;
unsigned int threads_;
std::atomic<bool> running_{false};
// Internal implementation
std::unique_ptr<Impl> impl_;
// Generate client ID
std::string generateClientId() const;
// Add client
void addClient(const std::string& clientId, std::shared_ptr<Session> session);
// Remove client
void removeClient(const std::string& clientId);
// Get client session
std::shared_ptr<Session> getClient(const std::string& clientId);
// Callback functions
std::unordered_map<std::string, WebSocketMessageHandler> messageHandlers_;
WebSocketConnectHandler connectHandler_;
WebSocketDisconnectHandler disconnectHandler_;
// Client management
mutable std::mutex clientsMutex_;
std::unordered_map<std::string, std::shared_ptr<Session>> clients_;
};
} // namespace pmc::net
#endif // PMC_NET_WEBSOCKETSERVER_HPP