feat: major engine overhaul - scene demo with lighting, sphere, ground

- Scene Demo: cube + sphere + ground plane with proper lighting
- Audio: XAudio2 dynamic loading + WAV playback
- Physics: expanded collision system
- Renderer: improved pipeline with materials
- UI: extended widget system
- VisualScript: enhanced serializer + block interactions
- ASM: optimized math/memory/profiling routines
- Window: mouse input + scroll support
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shuiyu1123 committed 2026-07-12 08:21:07 +08:00
1 parent 2653926d85
commit 0669d102ce
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@@ -19,7 +19,7 @@ extern "C" {
// memory.asm - 对齐内存分配
// ============================================================================
#ifndef MATH_ASM_AVAILABLE
#if !defined(MATH_ASM_AVAILABLE) || MATH_ASM_AVAILABLE == 0
// 在 C fallback 模式下,这些函数已在 math_c_fallback.h 中定义
// 不需要重复声明
#else