test: 3D demo with cubes (projection needs fix)
- Verified raw3d_test renders 3D faces correctly - game_test: projection matrix clips geometry outside near/far range - Scene graph + D3D11 pipeline confirmed working in raw3d_test
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@@ -67,6 +67,6 @@ add_executable(ly_interpreter Demo/ly_interpreter.c)
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target_link_libraries(ly_interpreter Engine d3d11 dxgi d3dcompiler ole32 oleaut32 uuid gdi32 user32 kernel32 winmm)
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set_target_properties(ly_interpreter PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build)
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add_executable(scene_test WIN32 Demo/raw3d_test.c)
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add_executable(scene_test WIN32 Demo/game_test.c)
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target_link_libraries(scene_test Engine d3d11 dxgi d3dcompiler ole32 oleaut32 uuid gdi32 user32 kernel32 winmm)
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set_target_properties(scene_test PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build)
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