shuiyu1123
8de545dd2c
fix: .gitignore + add 44 language JSON files
2026-07-14 01:17:33 +08:00
shuiyu1123
4f8fd9d95b
feat: LityPy - Python scripting library for lity3d engine
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- Vec3, Color, Transform, Entity, Scene with decorator API
- Components: MeshRenderer, RigidBody, Collider, Script
- Physics helpers, Tween animations, Camera follow/orbit
- Game templates: platformer, RPG, FPS
- Scene save/load (JSON), export to .ly
- 12 unit tests passing, 89-entity RPG demo verified
2026-07-12 16:11:35 +08:00
shuiyu1123
7a0533d21a
sync: user's Lity3D_source.zip changes
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- Engine core: improved initialization and lifecycle
- Renderer: camera and rendering pipeline updates
- Editor: updated editor code
- Window: improved window handling
- Demo/main.c: scene demo with AssetManager + scene loading
- build.bat: updated build script
- 11 files modified from user's manual edits
2026-07-12 12:13:50 +08:00
shuiyu1123
0669d102ce
feat: major engine overhaul - scene demo with lighting, sphere, ground
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- Scene Demo: cube + sphere + ground plane with proper lighting
- Audio: XAudio2 dynamic loading + WAV playback
- Physics: expanded collision system
- Renderer: improved pipeline with materials
- UI: extended widget system
- VisualScript: enhanced serializer + block interactions
- ASM: optimized math/memory/profiling routines
- Window: mouse input + scroll support
2026-07-12 08:21:07 +08:00
shuiyu1123
f85c7e37f1
feat: standalone .ly interpreter - parses blocks/wires, executes flow control
2026-07-11 11:49:47 +08:00
shuiyu1123
c4815c3c69
improve: editor UI - blue panel borders, brighter colors, click selection
2026-07-11 01:49:53 +08:00
shuiyu1123
258f63fcee
feat: add mouse click input - entity selection in scene panel
2026-07-11 01:23:55 +08:00
shuiyu1123
e6f5e43d85
fix: editor rendering - depth test, shader binding, atlas SRV, projection transpose
2026-07-11 01:17:42 +08:00
shuiyu1123
59e89b1501
feat: lity3d graphical editor with .ly file format
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- WIN32 subsystem, D3D11 standalone rendering (no UILayer dependency)
- Scene tree panel, Inspector panel, Console panel, Viewport
- Chinese text via glyph_atlas (GDI GetGlyphOutlineW + D3D11 texture atlas)
- .ly file format: INI-style scene serialization (save/load)
- Ctrl+S/Ctrl+O keyboard shortcuts
- Depth test disabled for all 2D rendering
2026-07-11 00:51:38 +08:00
shuiyu1123
5ff05aa322
fix: disable depth test for 2D rendering, fix glyph atlas + blend state
2026-07-11 00:34:37 +08:00
shuiyu1123
2d56cb3bc9
MiMoEngine ASM: x86-64 MASM汇编+C混合架构游戏引擎
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核心热路径(数学/内存/字符串/性能分析)用MASM汇编(SSE/AVX2)
外围系统(窗口/渲染/ECS/音频/UI/脚本)用C语言
含自研编辑器、VisualScript积木编程、中文渲染(glyph_atlas)
2026-07-10 19:20:40 +08:00