Files
nagi-bench/cases.json
T
Jesse ZhangandClaude Opus 4.8 3d5bf6967c Normalize artifact filenames and register new runs (#17)
Rename all output artifacts to their canonical case-id names
(mythos-craft.html / pelican-cycling.svg / skeleton-watch.html, with
-2 suffixes for variants) and drop the now-redundant "file" overrides
from the corresponding models/*.json runs.

Register new Claude Code runs for Opus 4.6 and 4.7 (new model JSONs),
add the GPT-5.5 Pro skeleton-watch run, and regenerate the README
registry tables. Remove stray .DS_Store files from outputs/.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:36:38 +01:00

48 lines
4.3 KiB
JSON

[
{
"id": "mythos-craft",
"index": "01",
"kind": "html",
"title": { "zh": "神话境界", "en": "Mythos Craft" },
"tagline": {
"zh": "单个 HTML 文件,一次生成一款《我的世界》式的可玩 3D 体素世界。",
"en": "A playable Minecraft-style 3D voxel world, generated as a single HTML file in one shot."
},
"prompt": {
"zh": "你是一个顶级的资深游戏开发者。请为我使用单 HTML5 和 Canvas(或 Three.js)编写一个《我的世界》克隆版。请包含以下核心功能:\n\n1. 一个基于柏林噪声(Perlin Noise)生成的无限或可滚动的 3D 地形。\n2. 第一人称视角,支持使用 WASD 移动和鼠标环视。\n3. 支持至少 3 种方块类型(如:泥土、草地、石头等),并支持鼠标左键破坏方块,右键放置方块。材质要尽可能还原。\n4. 要有一个内置的、极其丰富的神话幻想中的建筑和地形等,由你自行设计。",
"en": "You are a top-tier veteran game developer. Build me a Minecraft clone using a single HTML5 file and Canvas (or Three.js). Include the following core features:\n\n1. An infinite or scrollable 3D terrain generated from Perlin noise.\n2. A first-person view with WASD movement and mouse look.\n3. At least 3 block types (e.g. dirt, grass, stone), with left-click to break and right-click to place blocks. Keep the textures as faithful as possible.\n4. A built-in, extremely rich set of mythic-fantasy buildings and terrain, designed at your own discretion."
},
"tags": ["HTML", "3D", "GAME", "ONE-SHOT"]
},
{
"id": "pelican-cycling",
"index": "02",
"kind": "svg",
"title": { "zh": "鹈鹕海边骑行", "en": "Pelican by the Sea" },
"tagline": {
"zh": "经典 SVG 测评题:让模型用代码「画」出一只骑自行车的鹈鹕。",
"en": "The classic SVG eval: make the model \"draw\" a pelican riding a bicycle, in code."
},
"prompt": {
"zh": "制作一个逼真的、生动的、在海边骑着自行车的鹈鹕 <svg>",
"en": "Create a realistic, lively <svg> of a pelican riding a bicycle by the sea."
},
"tags": ["SVG", "ILLUSTRATION", "ONE-SHOT"]
},
{
"id": "skeleton-watch",
"index": "03",
"kind": "html",
"title": { "zh": "镂空机械表", "en": "Skeleton Watch" },
"tagline": {
"zh": "单个 HTML 文件,一次生成一只可旋转、可爆炸视图的 3D 镂空机械腕表,机芯全可见。",
"en": "A single HTML file: a rotatable, exploded-view 3D skeleton mechanical watch with a fully visible movement, generated in one shot."
},
"prompt": {
"zh": "创建一个精美、高细节的交互式 3D 镂空机械表。\n\n核心要求:\n• 完全可见的复杂机芯:包括主发条、齿轮系、带游丝的摆轮、擒纵机构、夹板、红宝石轴承等。\n• 真实的金属材质、蓝宝石水晶玻璃、反射、阴影,以及奢华腕表摄影级别的照明效果。\n• 荧光指针与刻度。\n• 交互式控制:支持旋转手表、切换爆炸视图、悬停/点击时高亮显示的零件标签、机芯信息面板。\n• 流畅的动画,达到专业级产品展示质量。\n• 深色优雅背景,带有细微的反射效果。\n\n在一次回复中尽可能真实且令人惊叹地完成。输出为一个完整的、自包含的单 HTML 文件,使用 Three.js (CDN),所有代码均采用内联形式。",
"en": "Create an exquisite, highly detailed, interactive 3D skeleton mechanical watch.\n\nCore requirements:\n• A fully visible, complex movement: mainspring, gear train, balance wheel with hairspring, escapement, bridges, ruby bearings, and so on.\n• Realistic metal materials, sapphire crystal glass, reflections, shadows, and luxury-watch photography-grade lighting.\n• Luminous hands and markers.\n• Interactive controls: rotate the watch, toggle an exploded view, part labels highlighted on hover/click, and a movement info panel.\n• Smooth animation at professional product-showcase quality.\n• A dark, elegant background with subtle reflections.\n\nMake it as realistic and stunning as possible in a single response. Output a complete, self-contained single HTML file using Three.js (CDN), with all code inline."
},
"tags": ["HTML", "3D", "THREE.JS", "ONE-SHOT"]
}
]