Viewer polish, cursor fix, Grok rename + W/S fix, Composer G teleport
Site: - Cursor follower fades out over iframes (it froze on top of running artifacts since iframes swallow pointer events) and when the pointer leaves the window - HTML viewer: full-bleed width on xl screens (up to 90rem), height capped to 100dvh-10rem so the frame plus its action row always fits the viewport (big iframes ate wheel events and trapped page scroll), fullscreen button (overlay + footer action), and Run now auto-aligns the frame below the fixed header Artifacts: - grok-build: W/S were inverted against the forward vector (W walked backward); model label renamed to Grok Build - composer-2-5: added G-key cycle teleport to its three generated landmarks (elven tower, dragon temple, sky ruins) with a start-screen hint - they were previously only reachable on foot; ground landmarks arrive 10 blocks out facing the structure, sky ruins land on the deck Run notes updated accordingly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -1177,8 +1177,8 @@
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let moveX = 0, moveZ = 0;
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if (this.keys['KeyW']) moveZ -= 1;
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if (this.keys['KeyS']) moveZ += 1;
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if (this.keys['KeyW']) moveZ += 1; // fix: W/S were inverted — `forward` already points where the camera looks, so W must add +forward (it walked backward before)
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if (this.keys['KeyS']) moveZ -= 1;
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if (this.keys['KeyA']) moveX -= 1;
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if (this.keys['KeyD']) moveX += 1;
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